Swampwalker
One-screen puzzle made for the Confounding Calendar 2025
You start in the bottom-left corner.
Click or tap the platforms to move the character.
| Updated | 1 day ago |
| Published | 14 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.9 out of 5 stars (15 total ratings) |
| Author | Evgenii Petrov |
| Genre | Puzzle |
| Made with | Unity |
| Tags | 2D, Minimalist, Turn-based |


Comments
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Love the art and how different each of the interactions feels!!
Wonderful game!
thanks, fun but confounding*!
*as advertised from calendar
Great puzzle!
Great lil puzzle! Thanks!
Great stuff! Loved it :)
This is a comment to Confounding Calendar: Why are you requiring a specific color pallette last year? While it gives the games aunified look, it also controls potential themes. I’m really dissapointed in this change.
To this game: Incredible! Love deducing when the transformations need to happen based on what makes getting to the end impossible. Great job!
EVERY year of the Confounding Calendar requires a specific colour palette, and it's one of my favourite things about it, it leads to strikingly pretty games. The other rules also 'control potential themes' too. I prefer to think of it as restrictions breeding serendipity.
don't forget that one year where someone interoperated "at most one additional color" as the rules restriction for the actual puzzle
yeah I was thinking of that one too, total genius and no one would think of it UNLESS that specific palette was offered
“I’m really dissapointed in this change.” It’s not a change, it’s been like that since the Confounding Calendar started in 2021. The only exception was 2023, where participants could choose one extra colour in addition to the required colour palette.
Took a lot of thinking but I did it!
Very pretty puzzle game. Another player discovered it's possible to skip an orange blob and still win. I think it could be de-cheesed by moving the westmost bramble one north?
Thank you! As for the first orb, it's actually meant to be skippable - it's there just to introduce the mechanic. But I can see now that it's causing confusion, and your suggestion to move the bramble solves it nicely. I'll try to test this and fix it after the event.
Yeah, I think the puzzle is stronger if you have to engage with this mechanic. And since the difficulty level/state space is low anyway, changes like this aren't too dangerous.
Very cute :) i love the selection of abilities, it gives a lot of potential paths while not being overwhelming
Thank you for the kind words!
Neat game! Got both star combos.
Thanks, glad you liked it!
That was cool! A bit easy and bruteforce-able but still very good
Edit: Got both star combos after I understood that it counts as two different ones
Thank you! I wanted to actually make two different solutions but ran out of time unfortunately.
This was really fun!
Thank you!
Cool!