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Video of the game here:

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Thanks a lot for your review and the colossal work you are doing for the RL community!

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I enjoyed this game a lot, please keep working on it. I'd like to offer some suggestions to improve it:

1. Add a key/legend to explain the on-screen symbols. Please make it clearer how mines and research labs work.

2. Could research & build menus be permanently on screen?

3. Needs some explanation for each option on the research screen.

4. I got to a point where under the research menu I had: starline, Homeworld shield project and Energy Upgrade 3 were shown greyed out with numbers in square brackets beside them (what do they mean?). No matter which square I went to, none of the options were available - is this a bug? I then had to give up.

5. It needs a hover over / peek ahead type option, currently you just have to blindly enter a square without knowing anything about it.

6. Solar panels shown on the ship, but they don't generate energy ;-)

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 Fun, short little game.  

I like the Windows 95 style on this.  Makes me feel like I'm playing a really old game, in a good way.  It could use a sound or two... like a "click" sound on the buttons.  

I'm not sure what I was doing wrong, but I really hate those pylons.  Nothing good EVER came out of a pylon, at least not for me.   Also, I wormholed to a spot that trapped me in one playthrough and was forced to rage-quit!

Thanks a lot for your feedback! I wish to add sounds some day, but I have no experience with it and haven't been able to do this in 7-day gamejam.

Pylons deal some heavy damage, but they lead to one of the possible endings if you have enough health to open them. Wormholes can be risky, but I believed that suits well the early 90's games theme =)